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System Requirements for Installing the JDK on macOS
The following are the system requirements for installing the JDK on macOS:
Any Intel-based computer running macOS.
Administrator privileges.
You cannot install Java for a single user. Installing the JDK on macOS is performed on a systemwide basis for all users. Administrator privileges are required to install the JDK on macOS.
Determining the Default JDK Version on macOS
When starting a Java application through the command line, the system uses the default JDK.
You can determine which version of the JDK is the default by entering java -version
in a Terminal window. If the installed version is 13 Interim 0, Update 0, and Patch 0, then you see a string that includes the text 13
. For example:
To run a different version of Java, either specify the full path, or use the java_home
tool. For example:
$ /usr/libexec/java_home -v 13 --exec javac -version
Installing the JDK on macOS
- Download the JDK
.dmg
file,jdk-13.
interim.update.patch_osx-x64_bin.dmg
.Before the file can be downloaded, you must accept the license agreement.
- From either the browser Downloads window or from the file browser, double-click the
.dmg
file to start it.A Finder window appears that contains an icon of an open box and the name of the.pkg
file. - Double-click the
JDK 13.pkg
icon to start the installation application.The installation application displays the Introduction window. - Click Continue.
- Click Install. A window appears that displays the message: Installer is trying to install new software. Enter your password to allow this.
- Enter the Administrator user name and password and click Install Software.The software is installed and a confirmation window is displayed.
.dmg
file if you want to save disk space. Uninstalling the JDK on macOS
You must have Administrator privileges.Note:
Do not attempt to uninstall Java by removing the Java tools from /usr/bin
. This directory is part of the system software and any changes will be reset by Apple the next time that you perform an update of the OS.
- Go to
/Library/Java/JavaVirtualMachines
. - Remove the directory whose name matches the following format by executing the
rm
command as a root user or by using thesudo
tool:/Library/Java/JavaVirtualMachines/jdk-13.interim.update.patch.jdk
For example, to uninstall 13 Interim 0 Update 0 Patch 0:
$ rm -rf jdk-13.jdk
Installation FAQ on macOS Platform
This topic provides answers for the following frequently asked questions about installing JDK on macOS computers.
1. How do I find out which version of Java is the system default?
When you run a Java application from the command line, it uses the default JDK. If you do not develop Java applications, then you do not need to worry about this. See Determining the Default JDK Version on macOS.
2. How do I uninstall Java?
See Uninstalling the JDK on macOS.
3. After installing Java for macOS 2012-006, can I continue to use Apple's Java 6 alongside the macOS JDK for Java 13?
If you want to continue to develop with Java 6 using command-line, then you can modify the startup script for your favorite command environment. For bash, use this:
$ export JAVA_HOME=`/usr/libexec/java_home -v 13`
Some applications use /usr/bin/java
to call Java. After installing Java for macOS 2012-006, /usr/bin/java
will find the newest JDK installed, and will use that for all of the Java-related command-line tools in /usr/bin
. You may need to modify those applications to find Java 6, or contact the developer for a newer version of the application.
4. What happened to the Java Preferences app in Application Utilities?
How To Install Eclipse On Mac OS X
The Java Preferences app was part of the Apple Java installation and is not used by Oracle Java. Therefore, macOS releases from Apple that do not include Apple Java will not include Java Preferences.
With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs. Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.
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Designed for macOS Big Sur.
Xcode 12 looks great on macOS Big Sur, with a navigator sidebar that goes to the top of the window and clear new toolbar buttons. The navigator defaults to a larger font that’s easier to read, while giving you multiple size choices. New document tabs make it easy to create a working set of files within your workspace.
Document tabs.
The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
Navigator font sizes.
The navigator now tracks the system setting for “Sidebar icon size” used in Finder and Mail. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
Code completion streamlined.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed.
Redesigned organizer.
An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.
SwiftUI
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode 12. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls.
Universal app ready.
Xcode 12 is built as a Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon for great performance and a snappy interface.* It also includes a unified macOS SDK that includes all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.
Updated automatically
When you open your project in Xcode 12, your app is automatically updated to produce release builds and archives as Universal apps. When you build your app, Xcode produces one binary “slice” for Apple Silicon and one for the Intel x86_64 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting “Any Mac” as the target in the toolbar.
Test multiple architectures.
On the new Mac with Apple Silicon, you can run and debug apps running on either the native architecture or on Intel virtualization by selecting “My Mac (Rosetta)” in the toolbar.
Multiplatform template
New multiplatform app templates set up new projects to easily share code among iOS, iPadOS, and macOS using SwiftUI and the new lifecycle APIs. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
Improved auto-indentation
Swift code is auto-formatted as you type to make common Swift code patterns look much better, including special support for the “guard” command.
StoreKit testing
New tools in Xcode let you create StoreKit files that describe the various subscription and in-app purchase products your app can offer, and create test scenarios to make sure everything works great for your customers — all locally testable on your Mac.
Get started.
Download Xcode 12 and use these resources to build apps for all Apple platforms.